Rigger 2
Rigger 2 ist ein Quellenbuch für die zweite Edition des Pen- and Paper-Rollenspiels Shadowrun, das alle nötigen Regeln für Rigger und die von diesen gesteuerten Fahrzeuge und Drohnen enthält.
Das Buch erschien im Oktober 1997 bei FASA in englischer Sprache, und wurde - anders als sein Vorgänger "Rigger Black Book" aus der ersten Edition - nie ins Deutsche übersetzt.
Inhaltsverzeichnis
- 1 Buchinformationen
- 2 Rückseitentext
- 3 Inhaltsverzeichnis
- 3.1 Introduction
- 3.2 A Night in the Life...
- 3.3 The Rigger
- 3.4 Standard Vehicle Operations
- 3.5 Sensors
- 3.6 Special Vehicle Operations
- 3.7 Mission Improbable
- 3.8 Vehicle Combat
- 3.9 Vehicle Gunnery
- 3.10 Drones
- 3.11 Electronic Warefare
- 3.12 The Duellists
- 3.13 The Security Rigger
- 3.14 Advanced Vehicle Rules
- 3.15 New Toys
- 3.16 Vehicle Design and Customization
- 3.17 Vehicle List
- 3.18 Power Plant Table
- 3.19 Chassis Table
- 3.20 Index
- 4 Siehe auch:
- 5 Weblinks
Buchinformationen
- Art.-Nr.: 7906
- Edition: 2 Edition
- Titel: Rigger 2
- Sprache: englisch
- Verlag: FASA Corp.
- Art: Paperback
- Seitenzahl: 160 Seiten
- Erschienen: Oktober 1997
- ISBN10: 1555603041
- ISBN13: 978-1555603045
Autoren, Illustratoren & Mitarbeiter:
- Autoren: Jonathan Szeto, Robert Cruz & Diane Piron-Gelman (Fiction)
- Product Development: Michael Mulvihill
- Development Assistance: Robert Cruz
- Project Editing: Robert Cruz, Diane Prion-Gelman & Sharon Turner Mulvihill
- Shadowrun Line Developer: Michael Mulvihill
- Editorial Staff:
- Editorial Director: Donna Ippolito
- Managing Editor: Sharon Turner Mulvihill
- Associate Editors: Robert Cruz & Diane Piron-Gelman
- Production Staff:
- Art Director: Jim Nelson
- Assistant Art Director: Joel Biske
- Cover-Artwork: Les Edwards
- Back Cover Art: Janet Aulisio, Jim Nelson, Jeff Laubenstein
- Farbtafeln: Tom Baxa, Peter Bergenting, Thomas Gianni, Jeff Laubenstein & Zak Plucinski
- S/W-Illustratoren: Janet Aulisio-Dannheiser, Thomas M. Baxa, Peter Bergting, Joel Biske, Douglas Chaffee, Thomas Gianni, Fred Hooper, Mike Jackson, Scott James, Jeff Laubenstein, John Paul Lona, Kevin Long, Jim Nelson, Mark A. Nelson, Zak Plucinski, Loston Wallace, Shane White
- Layout: Fred Hooper & Jim Nelson
Rückseitentext
GEAR HEADS,
GREASE MONKEYS
AND SPEED JUNKIES
RIGGERS ARE BACK!
"Taking the datajack cable from under the dash, I plug it into the jack under my ear. Then I sit back as the virtual display blossoms before my eyes. Dizziness hits me for a split second; then my mind adjusts to the blizzard of input from the view screens and sensors that are arrayed before me. The screens show views from every angle as well as numerous data displays - from the amount of fuel in my 'copter's tank to the infrared displays of the people here at the landing pad. As the datafeed pours into my brain, I'm no longer just the human named Zagger. Instead I'm now my Machine. I AM the Yellowjacket helicopter. I AM A RIGGER!
Rigger 2 overhauls and expands on the rules for riggers in Shadowrun. From creating a Rigger character to down-and-dirty vehicle combat to electronic warfare, this book offers clear concise rules for practically every aspect of playing a Rigger or dealing with rigger's vehicles and drones. Also included are the rules for robotics, vehicle construction and modification, using security riggers in your game and a comprehensive list of every vehicle in Shadowrun Products published to date.
Rigger 2 replaces the Rigger Black Book.
For use with Shadowrun Second Edition.
Inhaltsverzeichnis
Introduction
- INTRODUCTION
- The Developers Say
A Night in the Life...
- A NIGHT IN THE LIFE...
The Rigger
- THE RIGGER
- Character Creation
- Skills and Concentrations
- Edges and Flaws
- New Edges and Flaws
- Dice Pools
- Control Pool
- Combat Pool
- Task Pool
- IVIS Pool
- The Vehicle Control Rigg
- Rigging versus Decking
- Rigging and other Cyberware
- Rigging and Cybermancy
- Maintenance and Overhead
- Lifestyle Reductions
- The Mechanic Contact
- Character Creation
Standard Vehicle Operations
- STANDARD VEHICLE OPERATIONS
- The Driving Test
- Vehicle Attributes
- Handling
- Speed
- Acceleration
- Body
- Armour
- Signatur
- Autonav
- Pilot
- Sensor
- Cargo Factor
- Load
- Seating
- Entry Points
- Fuel
- Set-up/Breakdown Time
- Landing/Takeoff Profile
- Economy
- Special Vehicle Attributes
- ED/ECD
- ECM/ECCM
- Flux
- Learning Pool
- Maneuvre Score
- Stress
- Incurring Stress
- Stress and System Failures
- Repairing Vehicles
Sensors
- SENSORS
- System Components and Sensor Ratings
- Adding/Upgrading Components
- Image Transmissions
- Sensor Tests
- Sensor and Remote Deck Ranges
- The Flux Rating
- Flux Rating and Range
- Electronic Countermeasures
- Electronic Deception
- System Components and Sensor Ratings
Special Vehicle Operations
- SPECIAL VEHICLE OPERATIONS
- Lifting and Pulling Objects
- Vehicle Pull Test
- Pull Test Side Effects
- Mechanical Arms and Legs
- Arm Tests
- Arm Skill Tests
- Arm Melee Atacks
- Mechanical Legs
- Air Cushion Vehicles
- Aircraft
- Taking off/Landing on Unusual Surfaces
- Monorails and Trains
- Lifting and Pulling Objects
Mission Improbable
- MISSION IMPROBABLE
Vehicle Combat
- VEHICLE COMBAT
- The Maneuvre Score
- Determining the Maneuvre Score
- Open Tests
- Vehicle Combat Turn Sequence
- Vehicle Actions
- Accelerating/Breaking
- Positioning
- Ramming
- Hiding
- Relocating
- Multiple Vehicle Combat
- Passenger Actions during Vehicle Combat
- Vehicle Damage
- Rigger Damage
- Vehicle Damage from Impact
- Colliding with Objects
- Vehicle Damage from Weapons
- Attacks against Passengers
- Vehicles and Magic
- Damaging Manipulation Spells
- Combat Spells
- Spells against Characters in Vehicles
- Vehicles and Natural Domains
- Casting Magic from Vehicles
- Astral Projection from Vehicles
- The Maneuvre Score
Vehicle Gunnery
- VEHICLE GUNNERY
- Manual Gunnery
- Sensor-Enhanced Gunnery
- Missile Combat
- Missile Fire Modes
- Indirect Fire
- Signature
- Signatures of Biological Forms
Drones
- DRONES
- Remote Control Networks
- Subscriber Lists
- Hardwiring a Remote Control Deck
- Dump Shock
- Actions
- Free Actions
- Simple Actions
- Complex Actions
- Drones
- Operative Modes
- Issuing Commands
- The BattleTac IVIS System
- Robots
- Learning Pool
- Initiative
- Remote Control Networks
Electronic Warefare
- ELECTRONIC WAREFARE
- Signal Interception
- Defeating Deck Encryption
- MIJI
- Measoning
- Intrusion
- Jamming
- Interference
- Regenerating MIJI-Degradation
- Re-connecting Lost Carriers
- Signal Interception
The Duellists
- THE DUELLISTS
The Security Rigger
- THE SECURITY RIGGER
- Active Security Riggers
- Actions in CCSS
- Free Actions
- Simple Actions
- Complex Actions
- Rigger Bonuses in a CCSS
- The Security Value
- Accessing a Security System
- Find a Hardwire Access Point
- Tap into a Dataline
- Defeat Encryption
- Adjust System Protocols
- Rigger Combat
- Decking a Rigged System
Advanced Vehicle Rules
- ADVANCED VEHICLE RULES
- Variable Fuel Consumption
- Running Out of Gas
- Aircraft Maneuvres
- Drones
- Fuel Grades
- Optempo Rules
- Calculating Optempo
- Optempo and Regular Maintenance
- Quality Factors
- Vehicle Subsystem Damage
- Subsystem Damage Notes
- Repairing Subsystems
- Advanced Gunnery Rules
- Footprint
- Breaking Missile-Target Lock
- Extended Range Missiles
- Acvanced Remote Control Rules
- Pre-programmed Drone Commands
- Back-up Channels
- Server System for CRDs
- Advanced Electronic Warefare Rules
- Range and Partial MIJI Attacks
- MIJI on Multiple Channels
- Barrage Jamming
- Hot Mike Jamming
- Variable Fuel Consumption
New Toys
- NEW TOYS
- Weapons
- Ares Venegance and Vanquisher Miniguns
- Ares Vigilant and Victory Autocannons
- Ruhrmetall Vogeljager MRAAM
- Saab-Saaker AIM-11 Air-to-Air Missile
- Mitsubishi-GM Outlaw Vehicle Missile System
- Textron "Trapdoor" Smart Mines
- Loral-Vought "Zapper" Static Discharge Rockets
- Loral-Vought "Jabberwocky" Jammer Munitions
- Loral-Vought "Silencer" AARMs
- Cyberware
- Cranial Remote Decks
- Cyberlimb Signal Boosters
- Snake-Eyes Remote Interface Link
- Remote Control Accessoires
- Remote Control Deck
- BattleTac IIVS
- BattleTac FDDM
- Remote Control Encryption Module
- Rigger Decryption Module
- Remote Control ECCM
- Rigger Protocol Emulation Module
- Remote Control Storage Memory
- Signal Amplifiers
- Hitcher Jacks
- Audio/Visual Screen Displays
- Intercom Speaker
- Autosofts
- Drones and Robots
- Aeroquip "Redball Express" Long Range Resupply Drone
- Aerodesign Systems Condor LDSD-23/Condor II LDSD-41
- Ares Arms Sentry II
- Aztechnology Hedgehog Signal Interceptor
- Aztechnology GRC-23C Crawler
- British Industrial DLK MK6 Utility Machine
- Citroen-Brouillard Smoke Generator
- Cyberspace Designs Wolfhound Advanced Recon Aircraft
- FMC Stonebroke TADS-Series Drone
- GTE-Ford Retrans Unit
- MCT-Nissan Roto-Drone
- Mesametric Kodiak Roadway Clearance System
- Pratt & Whitney Sundowner Aerial Sprayer
- Renraku Arachnoid Mini-Drone
- Saab-Thyssen Bloodhound
- Shiawase Kanmuchi Mechanical Crawler
- Sicorsky-Bell Microskimmer II
- Toyota MKGuyver Search and Rescue Robot
- Weapons
Vehicle Design and Customization
- VEHICLE DESIGN AND CUSTOMIZATION
- Vehicle Design
- Vehicle Design Options
- Acceleration Increase
- Add STOL/VSTOL to Aircraft's Start/Landing Profile
- Fuel Tank/Capacity Enlargement
- Handling Improvement
- Hydrofoil Capability
- Improved Ecconomy
- Increased Cargo Space
- Living Amenities
- Load Increase
- Medical Treatment Gear
- Improve Robot's Learnig Pool
- Signature Improvement
- Smart Materials
- Speed Increase
- Structural Agility
- Vehicle Cusomization
- Working Time
- Weight and Space Restrictions
- Incorporating Modifications During Vehicle Design
- Modifications
- Customization and Design Specifications
- Engine Modifications
- Control System Modifications
- Protective System Modifications
- Signature Modifications
- Vehicle Weapon Mounts
- Electronic-Systems
- Accessoires
- Gamemaster Approval of Vehicles
- Converting Existing Vehicles
Vehicle List
- VEHICLE LIST
Power Plant Table
- POWER PLANT TABLE
Chassis Table
- CHASSIS TABLE
Index
- INDEX
Siehe auch:
Weblinks
- Shadowhelix: Rigger 2
- LeGrog: Rigger 2 (französisch)