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* Shielding
 
* Shielding
 
* Masking
 
* Masking
===Geasa===  
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===Geasa===
 +
* Getting A Geas
 +
* Way Of The Burnout
 +
** Standard Geasa
 +
* Creating New Geasa
 
===Magical Groups===  
 
===Magical Groups===  
 +
* Strictures
 +
** Individual Strictures
 +
** Group Strictures
 +
* Customs
 +
* Group Resources
 +
** Street Resources
 +
** Squatter Resources
 +
** Low Resources
 +
** Middle Resources
 +
** Upper Resources
 +
** Luxury Resources
 +
* Patrons
 +
* Finding A Group
 +
* Joining A Group
 +
* Founding A Group
 +
* Building A Group
 +
** Group Purpose
 +
** Membership Size
 +
** Membership Limitations
 +
** Membership Strictures
 +
** Resources, Dues, and Patrons
 +
* Pre-Generated Magical Groups
 +
** Sisterhood Of Ariadne
 +
** Hermetic Order Of The Auric Aurora
 +
** Mitsuhama Research Unit 12
 +
** Bear Doctor Society
 +
** The Moonlight Thorns
 
===Enchanting===  
 
===Enchanting===  
 +
* Enchanting And Drain
 +
* Enchanting Gear
 +
* Talismongering
 +
** Enchanting Materials
 +
** Gathering Materials
 +
** The Gathering Test
 +
** Refining Materials
 +
** Making Fetishes
 +
** Making Ritual Materials
 +
** Analyzing Magical Items
 +
* Alchemy
 +
** Arcana
 +
** Making Radicals
 +
** Orichalcum
 +
* Focuses
 +
** Fetish Focus
 +
** Spell Lock
 +
** Spell Purpose Focus
 +
** Specific Spell Focus
 +
** Spirit Focus
 +
** Power Focus
 +
** Weapon Focus
 +
* Artificing
 +
** Designing A Formula
 +
** Exotic Materials
 +
** The Material Basis
 +
** Alchemical Materials
 +
** The Enchanting Test
 +
** First Bonding
 +
** Stacking Rnchantments
 +
* Bonding Focuses
 +
** Unique Enchantments
 
===Spells And Spell Design===
 
===Spells And Spell Design===
 
===Astral Space===
 
===Astral Space===

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The Grimoire: 14th Edition, 2050 ist ein Quellenbuch für die erste Edition des Pen-and-Paper-Rollenspiels Shadowrun. Es trägt den Untertitel "The Manual of Practical Thaumaturgy" und beinhaltet eine umfassende Erweiterung und Vertiefung der Magieregeln aus dem Grundregelwerk.

Es wurde von FASA 1990 in englischer Sprache veröffentlicht, und nie ins Deutsche übersetzt.

Der volle Titel "The Grimoire: The Manual of Practical Thaumaturgy 14th Edition, 2050" ist als Titel eines modernen Grimoires zu verstehen, wie es innerhalb der Sechsten Welt (in Game) publiziert werden würde.

Buchinformationen

Cover © FASA
  • Art.-Nr.: 7106
  • Edition: 1. Edition
  • Titel: The Grimoire: 14th Edition, 2050
  • Verlag: FASA
  • Sprache: englisch
  • Format: print
  • Einband: Softcover
  • Seitenzahl: 128 Seiten
  • Erschienen: 1990
  • Preis: 12,00 $
  • ISBN10: 1-55560-127-8

Autoren, Illustratoren & Mitarbeiter

  • Autoren: Paul R. Hume
  • Entwicklung: Tom Dowd
  • Lektorat: Donna Ippolito, Kent Stolt
  • Art Director: Dana Knutson
  • Production Manager: Sam Lewis
  • Project Director: Art Boyz
  • Cover Artwork: John Zeleznik
  • Cover Design: Joel Biske
  • Illustrationen: Joel Biske, Tim Bradstreet, Rick Harris, Jeff Laubenstein, Jim Nelson
  • Layout: Tara Gallagher

Rückseitentext

POWER.

Some people want to study it, some want to outlaw it, some drekheads even pretend it doesen't exist, but the genie's been out of the bottle since the day in 2011 when the first newborn magician in our world made the magic happen." - Monkeytribe: Survival Manual for Erect Bipeds. Mullins Chadwick, Putnam-Izumo, New York, 2041

The GRIMOIRE is an expansion of the magic rules for SHADOWRUN. It includes material for designing spells, using and forming magical groups, and the enchanting of items. the GRIMOIRE covers initiates, insect totems and toxic shamans, adventuring on the metaplanes, free spirits, magical adepts, alchemy, the creation of specialized types of shamans and mages, and presents a complete section on new spells as well as expansion of old ones.

Inhaltsverzeichnis

Introduction

Making Magicians

Magic And Society

  • The Magical Child
  • Magic And Religion
  • Magic And The Law
  • Magic And Business

Adepts

  • Magical Adepts
  • Shamanic Adepts
  • Physical Adepts
    • Powers Of Physical Adepts
    • Physical Adepts and Magic

Initiation

  • Grades Of Initiation
  • Benefits Of Initiation
  • Karma And Initiation
  • Ordeals
    • Orgeal Types

Metamagic

  • Centering
    • Centering Skills
    • Choosing Centering Skills
    • Centering Tests
    • Centering vs. Drain
    • Centering vs. Penalties
    • Centering And Spellcasting
  • Quickening
    • Vreaking Quickened Spells
  • Dispelling
  • Shielding
  • Masking

Geasa

  • Getting A Geas
  • Way Of The Burnout
    • Standard Geasa
  • Creating New Geasa

Magical Groups

  • Strictures
    • Individual Strictures
    • Group Strictures
  • Customs
  • Group Resources
    • Street Resources
    • Squatter Resources
    • Low Resources
    • Middle Resources
    • Upper Resources
    • Luxury Resources
  • Patrons
  • Finding A Group
  • Joining A Group
  • Founding A Group
  • Building A Group
    • Group Purpose
    • Membership Size
    • Membership Limitations
    • Membership Strictures
    • Resources, Dues, and Patrons
  • Pre-Generated Magical Groups
    • Sisterhood Of Ariadne
    • Hermetic Order Of The Auric Aurora
    • Mitsuhama Research Unit 12
    • Bear Doctor Society
    • The Moonlight Thorns

Enchanting

  • Enchanting And Drain
  • Enchanting Gear
  • Talismongering
    • Enchanting Materials
    • Gathering Materials
    • The Gathering Test
    • Refining Materials
    • Making Fetishes
    • Making Ritual Materials
    • Analyzing Magical Items
  • Alchemy
    • Arcana
    • Making Radicals
    • Orichalcum
  • Focuses
    • Fetish Focus
    • Spell Lock
    • Spell Purpose Focus
    • Specific Spell Focus
    • Spirit Focus
    • Power Focus
    • Weapon Focus
  • Artificing
    • Designing A Formula
    • Exotic Materials
    • The Material Basis
    • Alchemical Materials
    • The Enchanting Test
    • First Bonding
    • Stacking Rnchantments
  • Bonding Focuses
    • Unique Enchantments

Spells And Spell Design

Astral Space

Spirits

Free Spirits

Magical Threats

Appendix

Glossary

Spell Directory

Index

Siehe auch

Weblinks