Predator and Prey

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Predator and Prey ist ein Abenteuerband für die zweite Edition von Shadowrun, der drei einzelne Abenteuer enthält, die sich um den Themenkomplex "Wildnis" und "Critter" drehen. Zusätzlich gibt es nützliche Hinweise für Spielleiter, um Begegnungen zwischen Runner und Critter in Abenteuer einzubinden, sowie eine Auflistung und Erläuterung der diversen Critterkräfte.

Der Band ist 1998 bei FASA in englischer Sprache erschienen, und wurde nie ins Deutsche übersetzt.



  • Art.-Nr.: FAS7324
  • Edition: 2. Edition
  • Titel: Predator and Prey
  • Verlag: FASA Corporation
  • Sprache: englisch
  • Erschienen: 1998
  • Format: Print
  • Einband: Softcover
  • Seitenzahl: 96 Seiten
  • Preis: 15,00 $
  • ISBN10: 1-55560-294-0
  • ISBN13: 978-1555602949

Autoren, Illustratoren & Mitarbeiter:[Bearbeiten]

  • Autoren:
    • Forbidden Fruit: Brian Schoner
    • Wild Kingdom: Jennifer Brandes, Chris Helper
    • Baser Instincts: Bill Aguiar
  • Barbeitung: Diane Piron-Gelman
  • Line Developement: Michael Mulvihill
  • Lektorat:
    • Senior Editor: Donna Ippolito
    • Managing Editor: Sharon Turner Mulvihill
    • Associate Editors: Diane Piron-Gelman, Robert Boyle
  • Produktion:
  • Art Director: Jim Nelson
  • Projektmanager: Fred Hooper
  • Cover Artwork: Dave DeVries
  • Umschlaggestaltung: Fred Hooper
  • Illustrationen: Peter Bergting, Joel Biske, Tom Fowler, Fred Hooper, Larry MacDougall, Mark Nelson, Tony Szczudlo
  • Layout: Fred Hooper


"Once, you were the predator. Now you're the prey!"

When magic returned to the world, it transformed humans into elves, dwarfs, orks and trolls - and ordinary animals into fantastic creatures out of legends and nightmares. New creatures arose overnight, all of them unique and potentially deadly. Shadowrunners may go up against saber-toothed cats, sea monsters, giant lizards that turn the unwary to stone, or even more dangerous animals. From the sewers of the urban jungle to the wilds of Africa and Amazonia to a zoo full of critters gone mad, its time to find out who'll survive: man or beast!

Predator and Prey is a collection of three Shadowrun adventures that pit metahumanity against powerful and dangerous Awakened creatures. For the first time, shadowrunners are plucked from familiar surroundings and placed in environments that favor their paranormal antagonists. Player characters must survive everything from giant reptiles in the sewers of Seattle to an attack by swarms of bloodthirsty monkeys in the middle of the African jungle. Predator and Prey contains all the information needed to play, including details about adventure locations, creature statistics and powers. Predator and Prey is intended for gamemasters and players of all experience levels.



    • Gamemastering Notes
      • Shadowrun Rules
      • Making Success Tests
      • Success Tables
    • How to use this Book
      • Critter Statistics and Powers
      • Preparing the Adventures

Forbidden Fruit[Bearbeiten]

    • Access Denied: A Prologue
    • Introduction
    • Southbound
    • Up, up and away
    • Welcome to the Rainforest
    • Bungle in the Jungle
    • Rock the Boat
    • Long Day, bad Night
    • Morning Gory
    • Homeward Bound
    • Picking up the Pieces

Wild Kingdom[Bearbeiten]

    • Insider Trading: A Prologue
    • Introduction
    • A Word from our Sponsor
    • Skeleton Crew
    • Home to Mami
    • Sekondi to None
    • Corporate Jungle
    • Forced March
    • Making Tracks
    • Picking up the Pieces

Baser Instincts[Bearbeiten]

    • Prologue
    • Introduction
    • Animal Magnetism
    • Fire in the Hole
    • Dog Eat Dog World
    • Industrial Causes
    • Fun in the Zoo
    • Picking up the Pieces

Gamemastering Critters[Bearbeiten]

    • Critters and Habitat
    • Critter List
    • Critters Powers
      • Accident
      • Adaptive Coloration (Selective)
      • Alienation
      • Animal Control
      • Binding
      • Compulsion
      • Concealment
      • Confusion
      • Corrosive Saliva
      • Corrosive Secretions
      • Darkness
      • Desire Reflection
      • Electrical Projection
      • Engulf
      • Enhanced physical Attributes
      • Enhanced Reactions
      • Enhanced Senses
      • Essence Drain
      • Fear
      • Flame Projection
      • Guard
      • Hardened Armor
      • Hypnotic Song
      • Illusion
      • Immunity to Age
      • Immunity to Cold
      • Immunity to Fire
      • Immunity to Normal Weapons
      • Immunity to Pathogens
      • Immunity to Poisons
      • Influence
      • Magical Guard
      • Magical Resistance
      • Manifestation
      • Mist Form
      • Movement
      • Noxious Breath
      • Paralyzing Touch (Howl)
      • Pestilence
      • Petrifying Gaze
      • Psychokinesis
      • Regeneration
      • Search
      • Sonic Projection
      • Venom
      • Weather Control
    • Weaknesses
      • Allergy
      • Dietary Requirement
      • Vulnerability
    • Spirit Powers
      • Animal Command

Siehe auch[Bearbeiten]