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*'''ISBN-13:''' ? (''englisch'') / 978-3-941976-95-5 (''deutsch'')
 
*'''ISBN-13:''' ? (''englisch'') / 978-3-941976-95-5 (''deutsch'')
  
==Autoren, Illustratoren & Mitarbeiter==
+
===Autoren, Illustratoren & Mitarbeiter:===
 
*'''Autoren:''' Raymond Croteau, [[Jason M. Hardy]], [[John Helfers]], Robyn “Rat” King, Adam Large, [[Scott Schletz (Autor)|Scott Schletz]], R.J. Thomas, Michael Wich, Thomas Willoughby
 
*'''Autoren:''' Raymond Croteau, [[Jason M. Hardy]], [[John Helfers]], Robyn “Rat” King, Adam Large, [[Scott Schletz (Autor)|Scott Schletz]], R.J. Thomas, Michael Wich, Thomas Willoughby
 
*'''Zusätzliche Beiträge:''' David Ellenberger, [[Steven Ratkovich|Steven “Bull” Ratkovich]]
 
*'''Zusätzliche Beiträge:''' David Ellenberger, [[Steven Ratkovich|Steven “Bull” Ratkovich]]
Zeile 45: Zeile 45:
 
*'''Spieltester:''' Dylan Avery, Aaron Brosman, Stephen Brown, Kurt Fryzek, Jeff McLane, William Murray, Anthony Presbitero, John Rogers, [[Scott Schletz (Autor)|Scott Schletz]], Charles “Nick” Zaffery
 
*'''Spieltester:''' Dylan Avery, Aaron Brosman, Stephen Brown, Kurt Fryzek, Jeff McLane, William Murray, Anthony Presbitero, John Rogers, [[Scott Schletz (Autor)|Scott Schletz]], Charles “Nick” Zaffery
 
*'''Lektorat:''' Raymond Croteau, Lars Wagner Hansen, Mason Hart, Adam Large, [[Scott Schletz (Autor)|Scott Schletz]], R.J. Thomas
 
*'''Lektorat:''' Raymond Croteau, Lars Wagner Hansen, Mason Hart, Adam Large, [[Scott Schletz (Autor)|Scott Schletz]], R.J. Thomas
 +
 +
<u>deutsche Ausgabe:</u>
 +
*'''Deutsche Chefredaktion:''' Tobias Hamelmann
 +
*'''Cover-Layout:''' Ralf Berszuck
 +
*'''Innenlayout:''' Ralf Berszuck
 +
*'''Übersetzung:''' Manuel Krainer
 +
*'''Inhaltliche Ergänzungen & Errata-Redaktion:''' Benjamin Plaga
  
 
==Rückseitentext==
 
==Rückseitentext==

Version vom 29. September 2014, 19:15 Uhr

Der deutsche Titel dieses Quellenbuchs ist mehrdeutig. Weitere Bedeutungen sind unter Kreuzfeuer (Begriffserklärung) aufgeführt.

Run & Gun ist das Quellen- und Regelbuch zu Waffen und Rüstungen für die Fünfte Edition von Shadowrun, das daneben auch Dinge wie Sprengstoffe und Kampfkünste bzw. Kampfsportarten behandelt.

Es wurde von Catalyst Games Lab in englischer Originalsprache am 9. April 2014 als eBook-Version im Pdf-Format mit Wasserzeichen veröffentlicht und wird am 16. Juli 2014 voraussichtlich auch als Printversion veröffentlicht werden. Dabei erscheint neben dem regulären auch ein limitiertes Hardcover im geprägten, roten Kunstleder-Einband, dem zusätzlich ein großformatiges Poster mit allen im Buch abgebildeten Waffen beiliegt.

Eine deutsche, erratierte Version vom Pegasus Verlag ist im September 2014 erschienen. Ein deutscher Titel wurde im Forum gesucht, ehe der Verlag sich für "Kreuzfeuer" entschied.

Buchinformationen

  • Art.-Nr.: CAT27003 (englisch) / 54021G (deutsch)
  • Titel: Run & Gun
  • Sprache: englisch
  • Verlag: Catalyst Games Lab
  • Deutscher Titel: Kreuzfeuer
  • Deutsche Ausgabe: Pegasus Verlag
  • Format: print / eBook
  • Einband: Hardcover
  • Seitenzahl: 216 Seiten (englisch/deutsch)
  • Dateigrösse: 25.49 MB (englisch)
  • Erschienen:
    • englisch: 09.04.2014 (eBook) / 16.07.2014 (Print)
    • deutsch: September 2014 (print)
  • Preis:
    • englisch: 24.99 $ (eBook) / 49,99 $ (Print) / 74,99 $ (Print, limitiert)
    • deutsch: 19,95 € (print)
  • ISBN-13: ? (englisch) / 978-3-941976-95-5 (deutsch)

Autoren, Illustratoren & Mitarbeiter:

  • Autoren: Raymond Croteau, Jason M. Hardy, John Helfers, Robyn “Rat” King, Adam Large, Scott Schletz, R.J. Thomas, Michael Wich, Thomas Willoughby
  • Zusätzliche Beiträge: David Ellenberger, Steven “Bull” Ratkovich
  • Redaktion: Kevin Killiany, Philip A. Lee, Andrea Rebholz
  • Art Direction: Brent Evans
  • Cover Art: Victor Manuel Leza Moreno
  • Cover Layout: Matt Heerdt
  • Ikonographie: Nigel Sade
  • Innenillustrationen: Nate Abell, Marius Andrei, Piotr Arendzikowski, Gordon Bennetto, Echo Chernik, Victor Perez Corbella, Phil Hilliker, David Hovey, Ian King, Ben McSweeney, Victor Manuel Leza Moreno, Mark Poole, Rob Ruffolo, Andreas “AAS” Schroth
  • Innenlayout: Matt “Wrath” Heerdt
  • Shadowrun Line Developer: Jason M. Hardy
  • Spieltester: Dylan Avery, Aaron Brosman, Stephen Brown, Kurt Fryzek, Jeff McLane, William Murray, Anthony Presbitero, John Rogers, Scott Schletz, Charles “Nick” Zaffery
  • Lektorat: Raymond Croteau, Lars Wagner Hansen, Mason Hart, Adam Large, Scott Schletz, R.J. Thomas

deutsche Ausgabe:

  • Deutsche Chefredaktion: Tobias Hamelmann
  • Cover-Layout: Ralf Berszuck
  • Innenlayout: Ralf Berszuck
  • Übersetzung: Manuel Krainer
  • Inhaltliche Ergänzungen & Errata-Redaktion: Benjamin Plaga

Rückseitentext

Bullseye!

Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price to get what you want, but this is the Sixth World. Don’t you always?

Run & Gun is a combat core rulebook for Shadowrun, Fifth Edition, containing more weapons, more armor, more modifications, and more game options such as martial arts and unit tactics. Explosives, survival gear, specialized techniques—they’re all here! Break the book open and prepare to raise your game!

Inhaltsverzeichnis

Table of Contents

  • TABLE OF CONTENTS

Catspaw

  • CATSPAW

Fight for your Life

  • FIGHT FOR YOUR LIFE

What you don't know kills you

  • WHAT YOU DON'T KNOW KILLS YOU
    • Sensei's Thoughts On: Fighting
    • On Weapons
    • On Armor and Protection
    • On Tactics and teamwork
    • On Manhandling and Skullcracking
    • On Things That Go Boom
    • On 'Sneaky Bastards'
    • Final Thoughts

Arsenal

  • ARSENAL
    • BLADES
        • Highland Forge Claymore
        • Horizon-Flynn Rapier
        • Victorinox Memory Blade
        • Ares "One" Monosword
        • Cougar Fineblades
    • CLUBS
        • Nemesis Arms Maul Stun Staff
    • EXOTIC MELEE WEAPONS
        • Garrote
        • Ares "Queen of Hearts" Monofilament Garrote
        • Bullwhip
        • Ash Arms Combat Chainsaw
        • Ash Arms Monofilament Chainsaw
    • IMPROVISED MELEE WEAPONS
    • RANGED WEAPONS
        • Aquadyne Shark-XS Harpoon Gun
        • Ranger Sliver Pistol Crossbow
        • Ares Giantslayer Slingshot
    • ARROWHEADS
        • Barbed Head
        • Explosive Head
        • Hammerhead
        • Incendiary Head
        • Screamer Head
        • Stick 'n' Shock
        • Boomerang
        • Harpoon/Javelin
        • Net
        • Cavalier Arms Urban Tribe Tomahawk
    • EXOTIC RANGED WEAPONS
        • Ares Screech Sonic Rifle
        • Blowgun
        • Bolas
        • Nemesis Arms Suruchin Monofilament Bolas
        • FN-AAL Gyrojet Pistol
        • Mortimer of London "Trafalger" Gun Cane
        • SA Retiarus Net Gun
        • Tiffani Élégance Shooting Bracers
    • TASERS
        • Cavalier SafeGuard
        • Tiffani-Defiance Protector
    • HOLD-OUTS
        • Fichetti Tiffani Self-Defender 2075
    • LIGHT PISTOLS
        • Fichetti Executive Action
        • Shiawase Arms Puzzler
        • Nitama Sporter
    • HEAVY PISTOLS
        • Cavalier Deputy
        • PSK-3 Collapsible Heavy Pistol
        • Savalette Guardian
        • Onotari Arms Violator
    • MACHINE PISTOLS
        • PPSK-4 Collapsible Machine Pistol
        • Onotari Arms Equalizer
        • Ultimax 70
    • SUBMACHINE GUNS
        • Ares Executioner
        • HK Urban Combat
    • ASSAULT RIFLES
    • SNIPER RIFLES
        • Terracotta Arms AM-47
        • Onotari Arms JP-K50
        • Pioneer 60
        • Barret Model 122
    • SHOTGUNS
    • MACHINE GUNS
        • GE Vindicator Mini-Gun
        • SA Nemesis
        • FN MAG-5
        • Ultamax MMG
        • Ruhrmetall SF-20
        • Ultamax HMG-2
    • CANNONS/LAUNCHERS
    • LASER WEAPONS
        • Ares Redline
        • Ares Lancer MP Laser
        • Ares Archon Heavy MP Laser
    • FLAMETHROWERS
        • Shiawase Blazer
    • WEAPON ACCESSORIES
    • AMMO
        • EX-Explosive
        • Frangible
        • Flare
        • Tracker
        • Capsule

Armor & Protection

  • ARMOR & PROTECTION
    • WHY WE WEAR IT
    • HIGH-FASHION ARMOR CLOTHING
        • Armanté
        • Mortimer of London
        • Vashon Island
        • Zoé
        • Executive Suite
        • Heritage
        • NightShade/Moonsilver
        • Second Skin
        • Ares Victory
    • SPECIALTY ARMOR
        • Form-Fitting Body Armor
        • Hardened Mil-Spec Battle Armor (Light, Medium, Heavy)
        • Security Armor (Light, Medium, Heavy)
        • Bike Racing Armor
        • Bunker Gear
        • Riot Control Armor
        • SWAT Armor
        • SecureTech PPP
        • Body Armor Bag
        • Chain Mail
        • Padded Leather Armor
        • Ares FlaShield
        • Murder Armor
        • Forearm Guards
        • Ballistic Mask
      • Environmental Protection
        • Universal
        • Ghillie Suit
        • Ares Armored Survivalist
      • Heat
        • Desert Suit
        • Snake Mesh Socks
      • Lack of Heat
        • Coldsuit
        • Polar Survival Suit
        • Ares Arctic Forces Suit
        • Ares Armored Coldsuit
        • Ares Polar Sneak Suit
      • The Great Blue Mystery
        • Enclosed Breathing Helmet
        • Full Face Mask
        • Drysuit
        • Diving Armor
        • Arctic Diver Suit
      • Space, the Moon, or Mars
        • Evo HEL Suit
        • Spacesuit
        • Security Spacesuit
        • Evo Armadillo Armored Space Suit
        • Magnetic Boots
        • Survival Bubble
        • The Nasty Spots
    • CUSTOMIZATIONS AND OPTIONS
        • Auto-Injector
        • Fresnel Fabric
        • Pulse Weave
        • Shock Weave
        • Universal Mirror Material
        • YNT SoftWeave Armor
        • Radiation Shielding
        • Ruthenium Polymer Coating
        • Gel Packs
        • Responsive Interface Gear (RIG)

Tactics & Tools

  • TACTICS & TOOLS
    • SIXTH WORLD COMBAT TACTICS
      • What Came Before
      • "Geek the Mage First"
      • Warfare Gone Digital
    • REALITIES OF TACTICAL TEAMWORK
      • Building the Team
        • Team Types
        • Know Your Role
      • Small Unit Tactics: Basics
        • Mission
        • Operations
        • Maneuver Considerations
        • Offense and Defense
      • "By the Book"
        • The Military
        • Law Enforcement and Security
        • Shadowrunners
        • Criminals and Gangs
    • APPLYING THE LESSONS
      • Combat Teamwork
        • Combat Maneuver Tests
      • Combat Maneuvers
        • Bounding Overwatch
        • Counter Peal
        • Crossfire
        • Diamond Formation
        • Dog Pile
        • Dynamic Entry, standard
        • Dynamic Entry, "Chuck and Charge"
        • Fire Shield
        • Marching Fire
        • Slicing the Pie
        • Traveling Overwatch
    • THE TOOLS OF THE TRADE
        • Personal Integrated Tactical Network

Killshots and more

  • KILLSHOTS AND MORE
    • PUTTING THE HURT ON
      • Options for Deadlier or Less Lethal Combat
        • RG1: No Action Phase Attack Limit
        • RG2: Target Size Modifiers
        • RG3: Movement Penalties by Speed
        • RG4: Alternate Initiative
        • RG5: Putting Bullets Around Armor
        • RG6: Damage for No Defense
      • More Called Shots
        • Ammo-Specific Called Shots
        • Blast out of Hand
        • Break Weapon
        • Dirty Trick
        • Disarm
        • Entanglement
        • Feint
        • Knock Down
        • Pin
        • Reversal
        • Shake Up
        • Splitting Damage
        • Specific Target
        • Trick Shot
      • Location, Location, Location.
        • Ankle
        • Ear
        • Eye
        • Foot
        • Forearm
        • Genitals
        • Gut
        • Hand
        • Hip
        • Jaw
        • Knee
        • Neck
        • Shin
        • Shoulder/Upper Arm
        • Sternum
        • Thigh
        • Vehicle
      • Ammo Whammy!
        • Bellringer
        • Bulls-Eye Double-Tap/Burst
        • Down the Gullet
        • Extreme Intimidation!
        • Finger Popper
        • Flame On!
        • Flash Blind
        • Here's Muck in Your Eye!
        • Hit 'em Where It Counts
        • Light 'em Up
        • More Muck, Better Duck!
        • Nasty Finger Prick
        • On Pins and Needles
        • Ricochet Shot
        • Shake, Rattle, and BOOM!
        • Shake, Rattle, and Pop!
        • Shredded Flesh
        • Spinner
        • Tag!
        • That Hit the Spot!
        • Through and Through ... and Into
        • Troll Finger Popper
        • Up the Ante
        • Warning Shot
      • More actions!
        • Aimed Burst
        • Ballestra
        • Brain Blaster
        • Clinch
        • Charge Attack
        • Double-Tap
        • Escape
        • Enhanced Suppression
        • Evade
        • Finishing Move
        • Flechette Suppressive Fire
        • Flying Kick
        • Full Offense
        • Half Sword
        • Haymaker
        • Herding
        • Iaijutsu
        • Interception
        • Kip-Up
        • Playing Possum
        • Pouncing Dragon
        • Pre-emptive Block
        • Pre-emptive Dodge
        • Pre-emptive Parry
        • Push/Shove/Sacrifice Move
        • Reading the Defense
        • Subduing
        • Throw Person
        • Touch-Only Attack
      • Interrupt Actions
        • Block
        • Counterstrike
        • Dive for Cover
        • Dodge
        • Full Defense
        • Parry
        • Reversal
        • Right Back At Ya!
        • Run for Your Life/Dive on the Grenade
        • Sacrifice Throw
        • Riposte
        • Protecting the Principle
        • Shadow Block
      • Combat Edge
        • Lucky Move
        • Miracle Shot
        • Lucky Duck
        • Sixth Sense
        • Lucky Cover
    • NEW QUALITIES
      • Positive Qualities
        • Acrobatic Defender
        • Agile Defender
        • Brand Loyalty
        • One Trick Pony
        • Perceptive Defender
        • Sharpshooter
        • Too Pretty to Hit
      • Negative Quality
        • Combat Junkie
    • MARTIAL ARTS
      • Martial Art styles
        • It's All About How and Where You Hit
        • Blocks
        • Aikido
        • Arnis De Mano
        • Bartitsu
        • Boxing (Brawler Style)
        • Boxing (Classic Style)
        • Boxing (Swarmer Style)
        • Capoeira
        • Carromeleg
        • Chakram Fighting
        • Drunken Boxing
        • Fiore dei Liberi (Two Weapon Sword Fighting)
        • Firefight
        • Gun Kata
        • Jeet Kune Do
        • Jogo Du Pau
        • Jujitsu
        • Karate
        • Kenjutsu
        • Knight Errant Tactical
        • Krav Maga
        • Kunst des Fechtens (Longsword Fighting)
        • Kyujutsu
        • La Verdadera Destreza (Rapier Fighting)
        • Lone Star Tactical
        • Muay Thai
        • Ninjutsu
        • Okichitaw
        • Parkour
        • Pentjak-Silat
        • Quarterstaff Fighting
        • Sangre y Acero
        • Tae Kwon Do
        • The Cowboy Way
        • Turkish Archery
        • Whip Fighting
        • Wildcat
        • Wrestling (Sport Style)
        • Wrestling (Sumo Style)
        • Wrestling (Professional Style)
        • Wrestling (MMA Style)
        • Wudang Sword
      • Martial Art Techniques
        • Ballestra
        • Barbed Hooks
        • Bending of the Reed
        • Broken Fang
        • Called Shot (Break Weapon)
        • Called Shot Disarm
        • Called Shot Entanglement
        • Called Shot Feint
        • Called Shot Pin
        • Chin Na
        • Clinch
        • Close Quarter Firearms
        • Close Quarter Defense Against Firearms
        • Constrictor’s Crush
        • Counterstrike
        • Crushing Jaws
        • Defiant Dance
        • Dim Mak
        • Finishing Move
        • Flying Kick
        • Full Offense
        • Grasping Vines
        • Half Sword
        • Hammerfist
        • Haymaker
        • Herding
        • Iaijutsu
        • Imposing Stone
        • Jiao Di
        • Karmic Response
        • Kick Attack
        • Kip-Up
        • Knucklebreaker
        • Leaping Mantis
        • Monkey Climb
        • Multiple Opponent Combat
        • Multiple Opponent Defense
        • Oaken Stance
        • Opposing Force
        • Releasing Talons
        • Randori
        • Riposte
        • Rooted Tree
        • Sacrifice Throw
        • Shadow Block
        • Silken Storm
        • Soaring Shackles
        • Stagger
        • Pouncing Dragon
        • Rolling Clouds
        • Sweep
        • Throw Person
        • Thunder Strike
        • Ti Khao
        • Tricking
        • Two-Headed Snake
        • Two-Weapon Style Attack
        • Two-Weapon Style Defense
        • Yielding Force
    • FIXIN' ALL THE BROKEN DREK
        • Making the Blind See and the Deaf Hear
        • Broken Weapons
        • All the Other Broken Drek

Staying Alive

  • STAYING ALIVE
    • INTRODUCTION
    • WORLDLY HAZARDS
      • Heat
        • Environment Severity
        • Perspiration and Dehydration
        • Erasing Explosive Fingerprints
        • Sunburn
        • Radiant Heat
      • Killing Frost
        • Environment Severity
        • Physical Damage from Cold
        • Perspiration and Cold Damage
        • Injury Modifiers, Environmental Effects, and Cold Damage
      • Pollution
        • Environment Severity
      • Radiation
        • Environment Severity
        • Extreme
        • Healing Radiation and Pollution Damage
      • Beneath the Seas
        • Fatigue from Environment
        • Troubles in the Deep
        • Underwater Combat
        • Magic of the Sea
        • Spirits
      • Above the Skies
        • Matrix Lag
        • Gravitational Complications
      • Space Combat
        • Action Modifiers
        • Damage Modifiers
        • Movement
        • Falling Damage
        • Recoil
        • Range
        • Throwing Weapons
        • Defense
      • Bigger Problems
        • Decompression
        • Suit Leaks
        • Hull Breaches
        • Long-Term Effects
        • Magic
    • QUALITIES
      • Negative Qualities
        • Blighted
        • Earther
      • Positive Qualities
        • Radiation Sponge
        • Rad-Tolerant
        • Spacer

Blow up Good

  • BLOW UP GOOD
    • ADVANCED DEMOLITIONS
      • Homemade Versus Commercial Grade
      • Explosions and Background Count
      • Time Frame for Building Charges
    • RULES FOR TAKING DOWN BUILDINGS
      • Step 1: Identify Amount of Explosives Needed
      • Step 2: Make the Demolitions Tests
      • Step 3: Planting the Explosives and Detonating
    • RULES FOR EXPLOSIVES AND VEHICLES
      • Car Bombs for Property Damage
      • Car Bombs as Tools for Assassins
      • Disabling Vehicles
      • Using Explosives with Drones
    • RULES FOR BREACHING/CUTTING
      • Breaching Charges
      • Cutting Charges
    • COOKING EXPLOSIVES
      • EXPLOSIVES
      • Ammonium Nitrate
      • ANFO
      • Detonating Cord
      • Dynamite
      • Gunpowder
      • Linear Cutting Charge
    • Liquid Explosives
      • Nitroglycerine
      • TNT
    • DETONATORS
      • Blasting Cap
      • Electrical Detonator
      • Optical Detonator
      • Pull Detonator
      • Push Detonator
      • Radio Detonator
      • Timer Detonator
    • EXPLOSIVE ACCESSORIES
      • Anti-Removal Modifications
      • Atomizer
      • Exploder
      • Hard-Shell Briefcase (Hermetically Sealed)
      • Safety Fuse
    • GEAR QUALITIES
      • Counterfeit
      • Defective
      • Hot

Hostile Extraction

  • HOSTILE EXTRACTION

Run & Gun Tables

  • RUN & GUN TABLES

Siehe auch

Weblinks

Bezugsquellen:

Previews:

  • Preview auf Preview 1 bei DriveThru RPG, 6 Seiten (Pdf, englisch)
  • Preview 1 bei DriveThru RPG, 14 Seiten, 2.98 MB (Pdf, englisch - Anmeldung erforderlich)
  • Preview auf Preview 2 bei DriveThru RPG, 6 Seiten (Pdf, englisch)
  • Preview 2 bei DriveThru RPG, 11 Seiten, 3.78 MB (Pdf, englisch - Anmeldung erforderlich)
  • Preview auf Preview 3 bei DriveThru RPG, 6 Seiten (Pdf, englisch)
  • Preview 3 bei DriveThru RPG, 10 Seiten, 2.5 MB (Pdf, englisch - Anmeldung erforderlich)

Rezensionen